![]() Max Payne 3 has far more sunlight and color than earlier Max Payne games, but the menaces Max faces here are at least as dark as those he's faced before. Subtle touches throughout the game make Max seem convincingly alive, such as the complex look that crosses over his face at the start of one stage when bloodshed seems inevitable it's as if he dreads what's coming, but does his best to mentally prepare himself for it. The writing is terrific Max's world-weary wit is as bone-dry as ever, and as he ruminates on things like loyalty and loss, much of what he says has the sound of hard-earned wisdom. James McCaffrey does an excellent job reprising his role as Max, bringing a wider range of emotions to a character who has previously often been one-note. But in moments of disarming honesty, he reveals to Max a depth that lies beneath the facade he presents to the world.Ĭutscenes use multiple moving panels to pay homage to the graphic-novel-style storytelling of previous games without feeling beholden to it, and the considered use of blurring and other visual effects echo Max's state of mind, perhaps making you feel as if you're the one who has been hitting the bottle a little too hard. You might be tempted to write off Marcelo, the youngest brother in the wealthy Branco dynasty Max is hired to protect, as the shallow playboy he often appears to be. Other characters, too, reveal a surprising humanity. Max reveals a complexity here not seen in earlier games, as he hits rock bottom and must either stay there or face his demons head-on and make himself anew. It's hard to stay ambivalent once you see the horrors being suffered by the innocent here, and you'll likely want to see Max's quest for vengeance through to its conclusion just as badly as he does. Though the details of the plot add up to your typical story of conspiracy and corruption, of the rich and powerful preying on the poor and helpless to become even more rich and powerful, the writing, acting, and presentation elevate this tale well above a boilerplate video game crime story. ![]() Fleeing his New York life to take a job working security for a wealthy family in Sao Paulo, the hard-drinkin', pill-poppin' Max finds that his demons come along for the ride. It's a truth Max Payne knows better than anyone. Which is a good thing, because fans should be able to enjoy these classics all over again at a reasonable price.By clicking 'enter', you agree to GameSpot's While it's not clear from the ESRB ratings, these games will likely be PS2 ports instead of full-fledged remasters. From all appearances, this re-release will be the original DUB Edition as opposed to the DUB Edition Remix, but we'll know for sure upon release. Personally, I'd say this is Remedy Entertainment's best Max Payne game thanks to its emotional punch ending alone, and well worth a re-release.įinally, the PS4 will get Midnight Club 3, an underground racing game which favors high-speed racing over minor quibbles like "realistic physics". This excellent sequel follows New York Detective Max Payne as he tries to put the first game's trauma behind him, only to reopen fresh woulds when the friendly hit-woman Mona Sax is found alive at a crime scene. Next up is Max Payne 2: The Fall of Max Payne, which was marketed as "a film noire love story" in 2003. Anyone hoping to explore the classic GTA cities all over again should definitely check these out. Originally designed as PlayStation Portable exclusives, these GTA spin-offs became popular games in their own right and were quickly ported to the PlayStation 2. At a minimum, these should whet our gaming appetites before Rockstar's Red Dead Redemption 2 comes out.įirst up is Grand Theft Auto: Liberty City Stories and its sequel, Vice City Stories. Thankfully, a newly discovered set of ESRB ratings implies several PS2-era classics are heading over to the PlayStation 4. A slew of ESRB ratings suggest Rockstar Games will bring several gaming classics to the PlayStation 4.Īs both a publisher and developer, Rockstar has a truly impressive back catalogue of games to play - although today's console players can't always find them on modern systems.
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